Clash of Clans Characters Name

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What do you know a bout clash of clans characters? (Headhunter , Healer , Hog Glider , Hog Rider , Ice Golem)

What does Headhunter do in clash of clans?

 

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The Headhunter is a troop unlocked once the Dark Barracks is upgraded to level 9.

Headhunters prioritize Heroes above all other targets, and will bypass all other types of enemy buildings and troops while any enemy Heroes remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops or Skeleton Trap skeletons. Note that the defending Grand Warden is considered a defense and not as a Hero.

Once all enemy Heroes are knocked out, Headhunters become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.

The Headhunter's attacks have a Poison Spell effect, which slows down troops and heroes that are hit. The poison has no effect on buildings and does not deal damage by itself.

Interestingly, Headhunters do not target the defending Grand Warden (nor do their weapons poison or do extra damage to him). It may be due to the fact that the defending Grand Warden is considered a defensive building.

The Headhunter runs as fast as the Goblin, Minion, and Miner.

 

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What is Hog Glider doing in clash of clans?

 

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Hog Gliders are the eleventh troop unlocked in the Builder Base. They require Builder Hall level 9 to unlock.

Hog Gliders are flying troops which target defenses, similar to Balloons. Upon reaching a defense, they crash into it, dealing damage and stunning them for a short period only if the Stunning Glide ability is unlocked, which requires level 2. However, if the glider is destroyed, they will be unable to perform this attack.

Regardless of whether or not the Hog Glider is successful in hitting a building, the Hog Rider drops down and continues to attack defenses as a ground troop. Like Hog Riders from the Home Village, they can jump over Walls if necessary.

Hog Gliders and Hog Riders prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Guard Post troops.

Once all defenses are destroyed, Hog Gliders and Hog Riders become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.

 

What is the sign of Hog Rider in clash of clans?

 

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The Hog Rider is a rugged, dark-skinned man with a mohawk, riding a large hog. He is bare-chested, wearing only a brown leather loincloth, a red belt, and a pair of leather sandals. He has two large golden wristbands and a gold earring. His weapon of choice is a large war hammer.

His mount is a large boar/hog, about half its rider's height; the Hog Rider holds a brown leather bridle which is looped around the boar's tusks.

Because of his mount, the Hog Rider can jump over Walls, giving the user a great advantage over the enemy base.

Hog Riders prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Hog Riders do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the level 12 or 13 Town Hall (if its Giga Tesla or Giga Inferno has been triggered) to be defensive buildings.

Once all defenses are destroyed, Hog Riders become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.

 

What do you know about Ice Golem features in clash of clans?

 

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The Ice Golem is a troop unlocked once the Dark Barracks is upgraded to level 8.

Ice Golems are powerful tanking units with low damage but high hitpoints for the space they take. Their attacks slow down whatever they attack, reducing affected defensive buildings or units' fire rate by 50% for 2 seconds. Upon death, the Ice Golem freezes everything in a large radius, completely immobilizing any defenses and enemy units caught within. However, the upon death freeze does not deal any damage.

Ice Golems prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Ice Golems do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the level 12 or 13 Town Hall (if its Giga Tesla or Giga Inferno has been triggered) to be defensive buildings.

Once all defenses are destroyed, Ice Golems become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.

 

Source: clashofclans.fandom.com/wiki

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